Ingame Manialink API for ShootMania.
Inherits from Game::CGameScriptHandlerPlaygroundInterface → Game::CGameManialinkScriptHandler → MwFoundations::CMwNod
Inherits from Game::CGameScriptHandlerPlaygroundInterface → Game::CGameManialinkScriptHandler → MwFoundations::CMwNod
Ingame Manialink API for ShootMania.
const int ArenaNow
const CSmPlayer@ InputPlayer
const CSmPlayer@ GUIPlayer
const MwFastBuffer<CSmPlayer@> Players
const MwFastBuffer<CSmArenaScore@> Scores
const MwFastBuffer<int> ClanScores
const MwFastBuffer<CSmScriptBase@> Bases
const MwFastBuffer<CSmScriptBlock@> Blocks
const MwFastBuffer<CSmScriptBlockSpawn@> BlockSpawns
const MwFastBuffer<CSmScriptBlockPole@> BlockPoles
const MwFastBuffer<CSmScriptBotPath@> BotPaths
const MwFastBuffer<CSmScriptObjectAnchor@> ObjectAnchors
bool HideResumePlayingButton
const MwFastBuffer<CSmScriptMapBase@> MapBases
const MwFastBuffer<CSmScriptMapLandmark@> MapLandmarks
const MwFastBuffer<CSmScriptMapLandmark@> MapLandmarks_PlayerSpawn
const MwFastBuffer<CSmScriptMapLandmark@> MapLandmarks_Gauge
const MwFastBuffer<CSmScriptMapLandmark@> MapLandmarks_Sector
const MwFastBuffer<CSmScriptMapLandmark@> MapLandmarks_BotPath
const MwFastBuffer<CSmScriptMapLandmark@> MapLandmarks_BotSpawn
const MwFastBuffer<CSmScriptMapLandmark@> MapLandmarks_ObjectAnchor
const MwFastBuffer<CSmScriptMapLandmark@> MapLandmarks_Gate
void ShowCurChallengeCard()
void ShowModeHelp()
void CopyServerLinkToClipBoard()
void JoinTeam1()
void JoinTeam2()
void RequestSpectatorClient(bool Spectator)
void SetSpectateTarget(string Player)
void ShowProfile(string Player)
void ShowInGameMenu()
void CloseInGameMenu(CGameScriptHandlerPlaygroundInterface::EInGameMenuResult Result)
void CloseScoresTable()
void PlayUiSound(CGameScriptHandlerPlaygroundInterface::EUISound Sound, int SoundVariant, float Volume)
void Spectate(string Player)
const int GameTime
const CGamePlaygroundClientScriptAPI@ Playground
CGamePlaygroundUIConfig@ ClientUI
const bool IsSpectator
const bool IsSpectatorClient
const bool UseClans
const bool UseForcedClans
const CGameManiaAppPlaygroundCommon@ ParentApp
const CGameCtnChallenge@ Map
const MwFastBuffer<CGameTeamProfile@> Teams
const bool IsInGameMenuDisplayed
const string CurrentServerLogin
const wstring CurrentServerName
const wstring CurrentServerDesc
const string CurrentServerJoinLink
const wstring CurrentServerModeName
const bool IsTeamMode
const bool IsForcedTeams
bool IsSpectatorMode
const CGamePlayerInfo@ LocalPlayerInfo
const CGameAchievementScriptManager@ AchievementsManager
void Dbg_SetProcessed(CGameManialinkScriptEvent@ Event)
bool IsKeyPressed(int KeyCode)
void EnableMenuNavigation(bool EnableInputs, bool WithAutoFocus, CGameManialinkControl@ AutoBackControl, int InputPriority)
void OpenLink(string Url, CGameManialinkScriptHandler::ELinkType LinkType)
void TriggerPageAction(string ActionString)
CGameManiaplanetPluginInterface@ GetPluginInterface(wstring Name)
void SendCustomEvent(wstring Type, MwFastBuffer<wstring>& Data)
void PreloadImage(string ImageUrl)
void PreloadAll()
wstring Dbg_DumpDeclareForVariables(CMwNod@ Nod, bool StatsOnly)
const CGameManialinkPage@ Page
const bool PageIsVisible
const uint Now
const uint Period
const uint CurrentTime
const string CurrentTimeText
const string CurrentLocalDateText
const CGamePlayerInfo@ LocalUser
const CGameManiaTitle@ LoadedTitle
const CGameManialinkScriptHandler::ESystemPlatform SystemPlatform
ESystemPlatform::None
ESystemPlatform::Steam
ESystemPlatform::UPlay
ESystemPlatform::PS4
ESystemPlatform::XBoxOne
const CGameManialinkScriptHandler::ESystemSkuIdentifier SystemSkuIdentifier
ESystemSkuIdentifier::Unknown
ESystemSkuIdentifier::EU
ESystemSkuIdentifier::US
ESystemSkuIdentifier::JP
const MwFastBuffer<CGameManialinkScriptEvent@> PendingEvents
bool Dbg_WarnOnDroppedEvents
const float MouseX
const float MouseY
const bool MouseLeftButton
const bool MouseRightButton
const bool MouseMiddleButton
const bool KeyUp
const bool KeyDown
const bool KeyLeft
const bool KeyRight
const bool KeyReturn
const bool KeySpace
const bool KeyDelete
bool EnableMenuNavigationInputs
const bool IsMenuNavigationForeground
const CXmlScriptManager@ Xml
const CNetScriptHttpManager@ Http
const CGameVideoScriptManager@ Video
const CAudioScriptManager@ Audio
const CInputScriptManager@ Input
const CGameDataManagerScript@ DataMgr
const CGameScoreAndLeaderBoardManagerScript@ ScoreMgr
const CGameUserPrivilegesManagerScript@ PrivilegeMgr
const CGameMasterServerRichPresenceManagerScript@ PresenceMgr
const MwFastBuffer<CGameManiaplanetPluginInterface@> PluginInterfaces
const CGamePluginInterfacesScript@ Plugins
string IdName
const MwId Id
Documentation from build 2016-11-07 16:15:45
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