Methods
					
		
	 void TMObjective_SetFromBestRace(CTmRaceRulesScore@ Score)
 void TMObjective_SetFromBestRace(CTmRaceRulesScore@ Score)
Inherits from Game::CGameCtnEditorPluginMapType → Game::CGameCtnEditorPlugin → Game::CGameManiaApp → MwFoundations::CMwNod
	 void TMObjective_SetFromBestRace(CTmRaceRulesScore@ Score)
 void TMObjective_SetFromBestRace(CTmRaceRulesScore@ Score)
	 const CTrackManiaRaceRules@ Mode
 const CTrackManiaRaceRules@ Mode
	 const MwFastBuffer<CTmRaceRulesPlayer@> AllPlayers
 const MwFastBuffer<CTmRaceRulesPlayer@> AllPlayers
	 const MwFastBuffer<CTmRaceRulesPlayer@> Players
 const MwFastBuffer<CTmRaceRulesPlayer@> Players
	 void ClearMapMetadata()
 void ClearMapMetadata()
	 void RequestEnterPlayground()
 void RequestEnterPlayground()
	 void RequestLeavePlayground()
 void RequestLeavePlayground()
	 bool CustomEditAnchorData
 bool CustomEditAnchorData
	 CGameCtnEditorPluginMapType::EValidationStatus ValidationStatus
 CGameCtnEditorPluginMapType::EValidationStatus ValidationStatus
 
 EValidationStatus::NotValidable 
 EValidationStatus::Validable 
 EValidationStatus::Validated		
	 wstring ValidabilityRequirementsMessage
 wstring ValidabilityRequirementsMessage
	 bool ValidationEndRequested
 bool ValidationEndRequested
	 bool ValidationEndNoConfirm
 bool ValidationEndNoConfirm
	 const bool IsSwitchedToPlayground
 const bool IsSwitchedToPlayground
	 const CGamePlaygroundUIConfigMgr@ UIManager
 const CGamePlaygroundUIConfigMgr@ UIManager
	 const MwFastBuffer<CGamePlayerInfo@> Users
 const MwFastBuffer<CGamePlayerInfo@> Users
	 void ComputeShadows()
 void ComputeShadows()
	 void ComputeShadows1(CGameCtnEditorPlugin::EShadowsQuality ShadowsQuality)
 void ComputeShadows1(CGameCtnEditorPlugin::EShadowsQuality ShadowsQuality)
	 void Undo()
 void Undo()
	 void Redo()
 void Redo()
	 void Help()
 void Help()
	 void Validate()
 void Validate()
	 void AutoSave()
 void AutoSave()
	 void Quit()
 void Quit()
	 void QuickQuit()
 void QuickQuit()
	 void QuitAndSetResult(wstring Type, MwFastBuffer<wstring>& Data)
 void QuitAndSetResult(wstring Type, MwFastBuffer<wstring>& Data)
	 void QuickQuitAndSetResult(wstring Type, MwFastBuffer<wstring>& Data)
 void QuickQuitAndSetResult(wstring Type, MwFastBuffer<wstring>& Data)
	 void TestMapFromStart()
 void TestMapFromStart()
	 void TestMapFromCoord(int2 Coord, CGameCtnEditorPlugin::ECardinalDirections Dir)
 void TestMapFromCoord(int2 Coord, CGameCtnEditorPlugin::ECardinalDirections Dir)
	 void TestMapFromCoordWithMapTypeScript(int2 Coord, CGameCtnEditorPlugin::ECardinalDirections Dir)
 void TestMapFromCoordWithMapTypeScript(int2 Coord, CGameCtnEditorPlugin::ECardinalDirections Dir)
	 void TestMapWithMode(wstring RulesModeName)
 void TestMapWithMode(wstring RulesModeName)
	 void StartTestMapWithMode(wstring RulesModeName)
 void StartTestMapWithMode(wstring RulesModeName)
	 void SaveMap(wstring FileName)
 void SaveMap(wstring FileName)
	 void SaveMapCompat(wstring FileName, wstring Path)
 void SaveMapCompat(wstring FileName, wstring Path)
	 bool GetRaceCamera(vec3 Position, float Yaw, float Pitch, float Roll, float FovY)
 bool GetRaceCamera(vec3 Position, float Yaw, float Pitch, float Roll, float FovY)
	 void RemoveAllBlocks()
 void RemoveAllBlocks()
	 void RemoveAllTerrain()
 void RemoveAllTerrain()
	 void RemoveAllOffZone()
 void RemoveAllOffZone()
	 void RemoveAllObjects()
 void RemoveAllObjects()
	 void RemoveAll()
 void RemoveAll()
	 void RemoveAllBlocksAndTerrain()
 void RemoveAllBlocksAndTerrain()
	 void ShowCustomSelection()
 void ShowCustomSelection()
	 void HideCustomSelection()
 void HideCustomSelection()
	 void CopyPaste_Copy()
 void CopyPaste_Copy()
	 void CopyPaste_Cut()
 void CopyPaste_Cut()
	 void CopyPaste_Remove()
 void CopyPaste_Remove()
	 void CopyPaste_SelectAll()
 void CopyPaste_SelectAll()
	 void CopyPaste_ResetSelection()
 void CopyPaste_ResetSelection()
	 void OpenToolsMenu()
 void OpenToolsMenu()
	 void EditMediatrackIngame()
 void EditMediatrackIngame()
	 void PreloadAllBlocks()
 void PreloadAllBlocks()
	 void PreloadAllItems()
 void PreloadAllItems()
	 bool CanPlaceBlock(CGameCtnBlockInfo@ BlockModel, int2 Coord, CGameCtnEditorPlugin::ECardinalDirections Dir, bool OnGround, uint VariantIndex)
 bool CanPlaceBlock(CGameCtnBlockInfo@ BlockModel, int2 Coord, CGameCtnEditorPlugin::ECardinalDirections Dir, bool OnGround, uint VariantIndex)
	 bool PlaceBlock(CGameCtnBlockInfo@ BlockModel, int2 Coord, CGameCtnEditorPlugin::ECardinalDirections Dir)
 bool PlaceBlock(CGameCtnBlockInfo@ BlockModel, int2 Coord, CGameCtnEditorPlugin::ECardinalDirections Dir)
	 bool CanPlaceBlock_NoDestruction(CGameCtnBlockInfo@ BlockModel, int2 Coord, CGameCtnEditorPlugin::ECardinalDirections Dir, bool OnGround, uint VariantIndex)
 bool CanPlaceBlock_NoDestruction(CGameCtnBlockInfo@ BlockModel, int2 Coord, CGameCtnEditorPlugin::ECardinalDirections Dir, bool OnGround, uint VariantIndex)
	 bool PlaceBlock_NoDestruction(CGameCtnBlockInfo@ BlockModel, int2 Coord, CGameCtnEditorPlugin::ECardinalDirections Dir)
 bool PlaceBlock_NoDestruction(CGameCtnBlockInfo@ BlockModel, int2 Coord, CGameCtnEditorPlugin::ECardinalDirections Dir)
	 bool CanPlaceRoadBlocks(CGameCtnBlockInfo@ BlockModel, int2 StartCoord, int2 EndCoord)
 bool CanPlaceRoadBlocks(CGameCtnBlockInfo@ BlockModel, int2 StartCoord, int2 EndCoord)
	 bool PlaceRoadBlocks(CGameCtnBlockInfo@ BlockModel, int2 StartCoord, int2 EndCoord)
 bool PlaceRoadBlocks(CGameCtnBlockInfo@ BlockModel, int2 StartCoord, int2 EndCoord)
	 bool CanPlaceTerrainBlocks(CGameCtnBlockInfo@ BlockModel, int2 StartCoord, int2 EndCoord)
 bool CanPlaceTerrainBlocks(CGameCtnBlockInfo@ BlockModel, int2 StartCoord, int2 EndCoord)
	 bool PlaceTerrainBlocks(CGameCtnBlockInfo@ BlockModel, int2 StartCoord, int2 EndCoord)
 bool PlaceTerrainBlocks(CGameCtnBlockInfo@ BlockModel, int2 StartCoord, int2 EndCoord)
	 bool PlaceTerrainBlocks_NoDestruction(CGameCtnBlockInfo@ BlockModel, int2 StartCoord, int2 EndCoord)
 bool PlaceTerrainBlocks_NoDestruction(CGameCtnBlockInfo@ BlockModel, int2 StartCoord, int2 EndCoord)
	 bool CanPlaceMacroblock(CGameCtnMacroBlockInfo@ MacroblockModel, int2 Coord, CGameCtnEditorPlugin::ECardinalDirections Dir)
 bool CanPlaceMacroblock(CGameCtnMacroBlockInfo@ MacroblockModel, int2 Coord, CGameCtnEditorPlugin::ECardinalDirections Dir)
	 bool PlaceMacroblock(CGameCtnMacroBlockInfo@ MacroblockModel, int2 Coord, CGameCtnEditorPlugin::ECardinalDirections Dir)
 bool PlaceMacroblock(CGameCtnMacroBlockInfo@ MacroblockModel, int2 Coord, CGameCtnEditorPlugin::ECardinalDirections Dir)
	 bool CanPlaceMacroblock_NoDestruction(CGameCtnMacroBlockInfo@ MacroblockModel, int2 Coord, CGameCtnEditorPlugin::ECardinalDirections Dir)
 bool CanPlaceMacroblock_NoDestruction(CGameCtnMacroBlockInfo@ MacroblockModel, int2 Coord, CGameCtnEditorPlugin::ECardinalDirections Dir)
	 bool PlaceMacroblock_NoDestruction(CGameCtnMacroBlockInfo@ MacroblockModel, int2 Coord, CGameCtnEditorPlugin::ECardinalDirections Dir)
 bool PlaceMacroblock_NoDestruction(CGameCtnMacroBlockInfo@ MacroblockModel, int2 Coord, CGameCtnEditorPlugin::ECardinalDirections Dir)
	 bool CanPlaceMacroblock_NoTerrain(CGameCtnMacroBlockInfo@ MacroblockModel, int2 Coord, CGameCtnEditorPlugin::ECardinalDirections Dir)
 bool CanPlaceMacroblock_NoTerrain(CGameCtnMacroBlockInfo@ MacroblockModel, int2 Coord, CGameCtnEditorPlugin::ECardinalDirections Dir)
	 bool PlaceMacroblock_NoTerrain(CGameCtnMacroBlockInfo@ MacroblockModel, int2 Coord, CGameCtnEditorPlugin::ECardinalDirections Dir)
 bool PlaceMacroblock_NoTerrain(CGameCtnMacroBlockInfo@ MacroblockModel, int2 Coord, CGameCtnEditorPlugin::ECardinalDirections Dir)
	 bool RemoveMacroblock(CGameCtnMacroBlockInfo@ MacroblockModel, int2 Coord, CGameCtnEditorPlugin::ECardinalDirections Dir)
 bool RemoveMacroblock(CGameCtnMacroBlockInfo@ MacroblockModel, int2 Coord, CGameCtnEditorPlugin::ECardinalDirections Dir)
	 bool RemoveMacroblock_NoTerrain(CGameCtnMacroBlockInfo@ MacroblockModel, int2 Coord, CGameCtnEditorPlugin::ECardinalDirections Dir)
 bool RemoveMacroblock_NoTerrain(CGameCtnMacroBlockInfo@ MacroblockModel, int2 Coord, CGameCtnEditorPlugin::ECardinalDirections Dir)
	 CGameCtnBlock@ GetBlock(int2 Coord)
 CGameCtnBlock@ GetBlock(int2 Coord)
	 bool IsBlockModelSkinnable(CGameCtnBlockInfo@ BlockModel)
 bool IsBlockModelSkinnable(CGameCtnBlockInfo@ BlockModel)
	 uint GetNbBlockModelSkins(CGameCtnBlockInfo@ BlockModel)
 uint GetNbBlockModelSkins(CGameCtnBlockInfo@ BlockModel)
	 wstring GetBlockModelSkinName(CGameCtnBlockInfo@ BlockModel, uint SkinIndex)
 wstring GetBlockModelSkinName(CGameCtnBlockInfo@ BlockModel, uint SkinIndex)
	 uint GetBlockSkinIndex(CGameCtnBlock@ Block)
 uint GetBlockSkinIndex(CGameCtnBlock@ Block)
	 void SetBlockSkinIndex(CGameCtnBlock@ Block, uint SkinIndex)
 void SetBlockSkinIndex(CGameCtnBlock@ Block, uint SkinIndex)
	 bool OpenBlockSkinDialog(CGameCtnBlock@ Block)
 bool OpenBlockSkinDialog(CGameCtnBlock@ Block)
	 bool RemoveBlock(int2 Coord)
 bool RemoveBlock(int2 Coord)
	 bool RemoveTerrainBlocks(int2 StartCoord, int2 EndCoord)
 bool RemoveTerrainBlocks(int2 StartCoord, int2 EndCoord)
	 uint GetBlockGroundHeight(CGameCtnBlockInfo@ BlockModel, int CoordX, int CoordZ, CGameCtnEditorPlugin::ECardinalDirections Dir)
 uint GetBlockGroundHeight(CGameCtnBlockInfo@ BlockModel, int CoordX, int CoordZ, CGameCtnEditorPlugin::ECardinalDirections Dir)
	 uint GetGroundHeight(int CoordX, int CoordZ)
 uint GetGroundHeight(int CoordX, int CoordZ)
	 int2 GetMouseCoordOnGround()
 int2 GetMouseCoordOnGround()
	 int2 GetMouseCoordAtHeight(uint CoordY)
 int2 GetMouseCoordAtHeight(uint CoordY)
	 CGameCtnBlock@ GetStartLineBlock()
 CGameCtnBlock@ GetStartLineBlock()
	 bool RemoveItem(CGameCtnEditorScriptSpecialProperty@ Item)
 bool RemoveItem(CGameCtnEditorScriptSpecialProperty@ Item)
	 void CopyPaste_AddOrSubSelection(int2 StartCoord, int2 EndCoord)
 void CopyPaste_AddOrSubSelection(int2 StartCoord, int2 EndCoord)
	 bool CopyPaste_Symmetrize()
 bool CopyPaste_Symmetrize()
	 void SaveMacroblock(CGameCtnMacroBlockInfo@ MacroblockModel)
 void SaveMacroblock(CGameCtnMacroBlockInfo@ MacroblockModel)
	 CGameCtnMacroBlockInfo@ GetMacroblockModelFromName(wstring MacroblockModelName)
 CGameCtnMacroBlockInfo@ GetMacroblockModelFromName(wstring MacroblockModelName)
	 CGameCtnMacroBlockInfo@ GetMacroblockModelFromFilePath(wstring MacroblockModelFilePath)
 CGameCtnMacroBlockInfo@ GetMacroblockModelFromFilePath(wstring MacroblockModelFilePath)
	 CGameCtnBlockInfo@ GetTerrainBlockModelFromName(wstring TerrainBlockModelName)
 CGameCtnBlockInfo@ GetTerrainBlockModelFromName(wstring TerrainBlockModelName)
	 CGameCtnBlockInfo@ GetBlockModelFromName(wstring BlockModelName)
 CGameCtnBlockInfo@ GetBlockModelFromName(wstring BlockModelName)
	 wstring GetMapStyle()
 wstring GetMapStyle()
	 void SetMapStyle(wstring MapStyle)
 void SetMapStyle(wstring MapStyle)
	 uint GetInterfaceNumber(CGameCtnCollector@ Collector)
 uint GetInterfaceNumber(CGameCtnCollector@ Collector)
	 void SetInterfaceNumber(CGameCtnCollector@ Collector, uint NewValue)
 void SetInterfaceNumber(CGameCtnCollector@ Collector, uint NewValue)
	 const MwFastBuffer<CGameCtnEditorPluginScriptEvent@> PendingEvents
 const MwFastBuffer<CGameCtnEditorPluginScriptEvent@> PendingEvents
	 const CGameCtnChallenge@ Map
 const CGameCtnChallenge@ Map
	 const wstring MapName
 const wstring MapName
	 const bool IsEditorReadyForRequest
 const bool IsEditorReadyForRequest
	 bool HoldLoadingScreen
 bool HoldLoadingScreen
	 const CGameCtnEditorPlugin::EShadowsQuality CurrentShadowsQuality
 const CGameCtnEditorPlugin::EShadowsQuality CurrentShadowsQuality
 
 EShadowsQuality::NotComputed 
 EShadowsQuality::VeryFast 
 EShadowsQuality::Fast 
 EShadowsQuality::Default 
 EShadowsQuality::High 
 EShadowsQuality::Ultra		
	 const bool IsUltraShadowsQualityAvailable
 const bool IsUltraShadowsQualityAvailable
	 CGameCtnEditorPlugin::EPlaceMode PlaceMode
 CGameCtnEditorPlugin::EPlaceMode PlaceMode
 
 EPlaceMode::Unknown 
 EPlaceMode::Terraform 
 EPlaceMode::Block 
 EPlaceMode::Macroblock 
 EPlaceMode::Skin 
 EPlaceMode::CopyPaste 
 EPlaceMode::Test 
 EPlaceMode::Plugin 
 EPlaceMode::CustomSelection 
 EPlaceMode::OffZone 
 EPlaceMode::BlockProperty 
 EPlaceMode::Path 
 EPlaceMode::GhostBlock 
 EPlaceMode::Item		
	 CGameCtnEditorPlugin::EditMode EditMode
 CGameCtnEditorPlugin::EditMode EditMode
 
 EditMode::Unknown 
 EditMode::Place 
 EditMode::FreeLook 
 EditMode::Erase 
 EditMode::Pick 
 EditMode::SelectionAdd 
 EditMode::SelectionRemove		
	 bool UndergroundMode
 bool UndergroundMode
	 bool BlockStockMode
 bool BlockStockMode
	 int3 CursorCoord
 int3 CursorCoord
	 CGameCtnEditorPlugin::ECardinalDirections CursorDir
 CGameCtnEditorPlugin::ECardinalDirections CursorDir
 
 ECardinalDirections::North 
 ECardinalDirections::East 
 ECardinalDirections::South 
 ECardinalDirections::West		
	 CGameCtnBlockInfo@ CursorBlockModel
 CGameCtnBlockInfo@ CursorBlockModel
	 CGameCtnBlockInfo@ CursorTerrainBlockModel
 CGameCtnBlockInfo@ CursorTerrainBlockModel
	 CGameCtnMacroBlockInfo@ CursorMacroblockModel
 CGameCtnMacroBlockInfo@ CursorMacroblockModel
	 float CameraVAngle
 float CameraVAngle
	 float CameraHAngle
 float CameraHAngle
	 float CameraToTargetDistance
 float CameraToTargetDistance
	 vec3 CameraTargetPosition
 vec3 CameraTargetPosition
	 const vec3 CameraPosition
 const vec3 CameraPosition
	 vec3 TargetedPosition
 vec3 TargetedPosition
	 float ThumbnailCameraVAngle
 float ThumbnailCameraVAngle
	 float ThumbnailCameraHAngle
 float ThumbnailCameraHAngle
	 float ThumbnailCameraRoll
 float ThumbnailCameraRoll
	 float ThumbnailCameraFovY
 float ThumbnailCameraFovY
	 vec3 ThumbnailCameraPosition
 vec3 ThumbnailCameraPosition
	 bool EnableAirMapping
 bool EnableAirMapping
	 bool EnableMixMapping
 bool EnableMixMapping
	 const MwFastBuffer<CGameCtnEditorScriptAnchoredObject@> Items
 const MwFastBuffer<CGameCtnEditorScriptAnchoredObject@> Items
	 const MwFastBuffer<wstring> MediatrackIngameClips
 const MwFastBuffer<wstring> MediatrackIngameClips
	 const MwFastBuffer<wstring> MediatrackIngameIsScriptClips
 const MwFastBuffer<wstring> MediatrackIngameIsScriptClips
	 uint MediatrackIngameEditedClipIndex
 uint MediatrackIngameEditedClipIndex
	 const MwFastBuffer<CGameCtnBlock@> Blocks
 const MwFastBuffer<CGameCtnBlock@> Blocks
	 const MwFastBuffer<CGameCtnBlockInfo@> BlockModels
 const MwFastBuffer<CGameCtnBlockInfo@> BlockModels
	 const MwFastBuffer<CGameCtnBlockInfo@> TerrainBlockModels
 const MwFastBuffer<CGameCtnBlockInfo@> TerrainBlockModels
	 const MwFastBuffer<CGameCtnMacroBlockInfo@> MacroblockModels
 const MwFastBuffer<CGameCtnMacroBlockInfo@> MacroblockModels
	 const MwFastBuffer<CGameCtnEditorScriptSpecialProperty@> AnchorData
 const MwFastBuffer<CGameCtnEditorScriptSpecialProperty@> AnchorData
	 MwFastBuffer<int3> CustomSelectionCoords
 MwFastBuffer<int3> CustomSelectionCoords
	 vec3 CustomSelectionRGB
 vec3 CustomSelectionRGB
	 bool EnableEditorInputsCustomProcessing
 bool EnableEditorInputsCustomProcessing
	 bool EnableCursorShowingWhenInterfaceIsFocused
 bool EnableCursorShowingWhenInterfaceIsFocused
	 bool HideEditorInterface
 bool HideEditorInterface
	 bool HideBlockHelpers
 bool HideBlockHelpers
	 bool ShowPlacementGrid
 bool ShowPlacementGrid
	 bool IsTrustedPlugin_DevBuild
 bool IsTrustedPlugin_DevBuild
	 const CGameCtnEditorPlugin::EditorStatus EditorStatus
 const CGameCtnEditorPlugin::EditorStatus EditorStatus
 
 EditorStatus::Running 
 EditorStatus::ChallengeType 
 EditorStatus::Objectives 
 EditorStatus::ToPlayground 
 EditorStatus::ChangeEditor 
 EditorStatus::Save 
 EditorStatus::SaveSameId 
 EditorStatus::ToPlaygroundRecordPath 
 EditorStatus::QuickSave 
 EditorStatus::QuickLoad 
 EditorStatus::EditToolsMenu 
 EditorStatus::Quit 
 EditorStatus::QuickQuit 
 EditorStatus::ReplayRemoveAllKeys 
 EditorStatus::ReplaySave 
 EditorStatus::ReplayQuit 
 EditorStatus::ToAnim 
 EditorStatus::ToItem 
 EditorStatus::ToEditor 
 EditorStatus::ToLayer 
 EditorStatus::EditSequences 
 EditorStatus::QuickEditInGameClipGroup 
 EditorStatus::ComputeShadows 
 EditorStatus::ComputeShadowsFromScript 
 EditorStatus::ShootVideo 
 EditorStatus::ShootScreen 
 EditorStatus::Preview 
 EditorStatus::EditBlock 
 EditorStatus::EditBlockQuit 
 EditorStatus::AdditionalToolsMenu 
 EditorStatus::RecordGhost 
 EditorStatus::SaveMacroblock 
 EditorStatus::EditCameraEffectScript 
 EditorStatus::SaveFromScript 
 EditorStatus::CreatePluginScript 
 EditorStatus::EditPluginScript 
 EditorStatus::EditMapTypeScript 
 EditorStatus::ReloadMapTypeScript 
 EditorStatus::EditClipConfigScript 
 EditorStatus::ChooseMapType 
 EditorStatus::ClipExport 
 EditorStatus::ChooseBlockSkin 
 EditorStatus::Count		
	 bool HideAlwaysCursorDirectionalArrow
 bool HideAlwaysCursorDirectionalArrow
	 float CursorBrightnessFactor
 float CursorBrightnessFactor
	 bool EnableUnlimitedUndoHistory
 bool EnableUnlimitedUndoHistory
	 uint UndoHistorySize
 uint UndoHistorySize
	 uint CoppersLimit
 uint CoppersLimit
	 bool TurboClassicMapEditorMode
 bool TurboClassicMapEditorMode
	 const bool EditorInputIsDown_Menu
 const bool EditorInputIsDown_Menu
	 const bool EditorInputIsDown_SwitchToRace
 const bool EditorInputIsDown_SwitchToRace
	 const bool EditorInputIsDown_Undo
 const bool EditorInputIsDown_Undo
	 const bool EditorInputIsDown_Redo
 const bool EditorInputIsDown_Redo
	 const bool EditorInputIsDown_CursorUp
 const bool EditorInputIsDown_CursorUp
	 const bool EditorInputIsDown_CursorRight
 const bool EditorInputIsDown_CursorRight
	 const bool EditorInputIsDown_CursorDown
 const bool EditorInputIsDown_CursorDown
	 const bool EditorInputIsDown_CursorLeft
 const bool EditorInputIsDown_CursorLeft
	 const bool EditorInputIsDown_CursorRaise
 const bool EditorInputIsDown_CursorRaise
	 const bool EditorInputIsDown_CursorLower
 const bool EditorInputIsDown_CursorLower
	 const bool EditorInputIsDown_CursorTurn
 const bool EditorInputIsDown_CursorTurn
	 const bool EditorInputIsDown_CursorPick
 const bool EditorInputIsDown_CursorPick
	 const bool EditorInputIsDown_CursorPlace
 const bool EditorInputIsDown_CursorPlace
	 const bool EditorInputIsDown_CursorDelete
 const bool EditorInputIsDown_CursorDelete
	 const bool EditorInputIsDown_CameraUp
 const bool EditorInputIsDown_CameraUp
	 const bool EditorInputIsDown_CameraRight
 const bool EditorInputIsDown_CameraRight
	 const bool EditorInputIsDown_CameraDown
 const bool EditorInputIsDown_CameraDown
	 const bool EditorInputIsDown_CameraLeft
 const bool EditorInputIsDown_CameraLeft
	 const bool EditorInputIsDown_CameraZoomNext
 const bool EditorInputIsDown_CameraZoomNext
	 const bool EditorInputIsDown_Camera0
 const bool EditorInputIsDown_Camera0
	 const bool EditorInputIsDown_Camera1
 const bool EditorInputIsDown_Camera1
	 const bool EditorInputIsDown_Camera3
 const bool EditorInputIsDown_Camera3
	 const bool EditorInputIsDown_Camera7
 const bool EditorInputIsDown_Camera7
	 const bool EditorInputIsDown_Camera9
 const bool EditorInputIsDown_Camera9
	 const bool EditorInputIsDown_PivotChange
 const bool EditorInputIsDown_PivotChange
	 const bool EditorInputIsDown_CursorTurnSlightly
 const bool EditorInputIsDown_CursorTurnSlightly
	 const bool EditorInputIsDown_CursorTurnSlightlyAntiClockwise
 const bool EditorInputIsDown_CursorTurnSlightlyAntiClockwise
	 const bool EditorInputIsDown_IconUp
 const bool EditorInputIsDown_IconUp
	 const bool EditorInputIsDown_IconRight
 const bool EditorInputIsDown_IconRight
	 const bool EditorInputIsDown_IconDown
 const bool EditorInputIsDown_IconDown
	 const bool EditorInputIsDown_IconLeft
 const bool EditorInputIsDown_IconLeft
	 const bool EditorInputIsDown_RemoveAll
 const bool EditorInputIsDown_RemoveAll
	 const bool EditorInputIsDown_Save
 const bool EditorInputIsDown_Save
	 const bool EditorInputIsDown_SaveAs
 const bool EditorInputIsDown_SaveAs
	 const bool EditorInputIsDown_MapStyle
 const bool EditorInputIsDown_MapStyle
	 const bool EditorInputIsDown_ClassicMapEditor
 const bool EditorInputIsDown_ClassicMapEditor
	 const float CollectionSquareSize
 const float CollectionSquareSize
	 const float CollectionSquareHeight
 const float CollectionSquareHeight
	 const uint CollectionGroundY
 const uint CollectionGroundY
	 const CGameCtnEditorPlugin::EValidationStatus ValidationStatus
 const CGameCtnEditorPlugin::EValidationStatus ValidationStatus
 
 EValidationStatus::NotValidable 
 EValidationStatus::Validable 
 EValidationStatus::Validated		
	 string ManialinkText
 string ManialinkText
	 const CGameManialinkPage@ ManialinkPage
 const CGameManialinkPage@ ManialinkPage
	 CGameUILayer@ UILayerCreate()
 CGameUILayer@ UILayerCreate()
	 void UILayerDestroy(CGameUILayer@ Layer)
 void UILayerDestroy(CGameUILayer@ Layer)
	 void UILayerDestroyAll()
 void UILayerDestroyAll()
	 void LayerCustomEvent(CGameUILayer@ Layer, wstring Type, MwFastBuffer<wstring>& Data)
 void LayerCustomEvent(CGameUILayer@ Layer, wstring Type, MwFastBuffer<wstring>& Data)
	 void OpenLink(string Url, CGameManiaApp::ELinkType LinkType)
 void OpenLink(string Url, CGameManiaApp::ELinkType LinkType)
	 wstring Dbg_DumpDeclareForVariables(CMwNod@ Nod, bool StatsOnly)
 wstring Dbg_DumpDeclareForVariables(CMwNod@ Nod, bool StatsOnly)
	 const string DbgUrl
 const string DbgUrl
	 const int Now
 const int Now
	 const bool IsVisible
 const bool IsVisible
	 const uint CurrentDate
 const uint CurrentDate
	 const string CurrentLocalDateText
 const string CurrentLocalDateText
	 uint LayersDefaultManialinkVersion
 uint LayersDefaultManialinkVersion
	 const CGamePlayerInfo@ LocalUser
 const CGamePlayerInfo@ LocalUser
	 const CGameManiaTitle@ LoadedTitle
 const CGameManiaTitle@ LoadedTitle
	 const CGameManiaApp::ESystemPlatform SystemPlatform
 const CGameManiaApp::ESystemPlatform SystemPlatform
 
 ESystemPlatform::None 
 ESystemPlatform::Steam 
 ESystemPlatform::UPlay 
 ESystemPlatform::PS4 
 ESystemPlatform::XBoxOne		
	 const CGameManiaApp::ESystemSkuIdentifier SystemSkuIdentifier
 const CGameManiaApp::ESystemSkuIdentifier SystemSkuIdentifier
 
 ESystemSkuIdentifier::Unknown 
 ESystemSkuIdentifier::EU 
 ESystemSkuIdentifier::US 
 ESystemSkuIdentifier::JP		
	 bool EnableMenuNavigationInputs
 bool EnableMenuNavigationInputs
	 const float MouseX
 const float MouseX
	 const float MouseY
 const float MouseY
	 const MwFastBuffer<CGameUILayer@> UILayers
 const MwFastBuffer<CGameUILayer@> UILayers
	 const CXmlScriptManager@ Xml
 const CXmlScriptManager@ Xml
	 const CNetScriptHttpManager@ Http
 const CNetScriptHttpManager@ Http
	 const CGameVideoScriptManager@ Video
 const CGameVideoScriptManager@ Video
	 const CAudioScriptManager@ Audio
 const CAudioScriptManager@ Audio
	 const CInputScriptManager@ Input
 const CInputScriptManager@ Input
	 const CGameDataManagerScript@ DataMgr
 const CGameDataManagerScript@ DataMgr
	 const CGameScoreAndLeaderBoardManagerScript@ ScoreMgr
 const CGameScoreAndLeaderBoardManagerScript@ ScoreMgr
	 const CGameUserPrivilegesManagerScript@ PrivilegeMgr
 const CGameUserPrivilegesManagerScript@ PrivilegeMgr
	 const CGameMasterServerRichPresenceManagerScript@ PresenceMgr
 const CGameMasterServerRichPresenceManagerScript@ PresenceMgr
	 const CGameUserManagerScript@ UserMgr
 const CGameUserManagerScript@ UserMgr
	 const CGameManiaPlanetScriptAPI@ ManiaPlanet
 const CGameManiaPlanetScriptAPI@ ManiaPlanet
	 const CGamePluginInterfacesScript@ Plugins
 const CGamePluginInterfacesScript@ Plugins
	 string IdName
 string IdName
	 const MwId Id
 const MwId Id
	Documentation from build 2016-11-07 16:15:45
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