UnnamedEnum RenderingApi
UnnamedEnum::_GfxApi_D3D9UnnamedEnum::_GfxApi_D3D11
UnnamedEnum DisplayMode
UnnamedEnum::_DisplayMode_FullScreenUnnamedEnum::_DisplayMode_WindowedUnnamedEnum::_DisplayMode_WindowedFull
bool StereoscopyByDefault
bool StereoscopyAdvanced
uint RefreshRate
UnnamedEnum DisplaySync
UnnamedEnum::_DisplaySync_NoneUnnamedEnum::_DisplaySync_1_IntervalUnnamedEnum::_DisplaySync_2_IntervalsUnnamedEnum::_DisplaySync_3_Intervals
UnnamedEnum TripleBuffer
UnnamedEnum::_TripleBuffering_OffUnnamedEnum::_TripleBuffering_On
UnnamedEnum AutoScale
UnnamedEnum::_GfxAuto_FasterUnnamedEnum::_GfxAuto_NormalUnnamedEnum::_GfxAuto_Nicer
bool Customize
UnnamedEnum Preset
UnnamedEnum::_DisplayPreset_NoneUnnamedEnum::_DisplayPreset_Very_FastUnnamedEnum::_DisplayPreset_FastUnnamedEnum::_DisplayPreset_NiceUnnamedEnum::_DisplayPreset_Very_Nice
UnnamedEnum Antialiasing
UnnamedEnum::_Antialiasing_NoneUnnamedEnum::_Antialiasing__2_samplesUnnamedEnum::_Antialiasing__4_samplesUnnamedEnum::_Antialiasing__6_samplesUnnamedEnum::_Antialiasing__8_samplesUnnamedEnum::_Antialiasing_16_samples
UnnamedEnum DeferredAA
UnnamedEnum::_DeferredAntialiasing_NoneUnnamedEnum::_DeferredAntialiasing__FXAA
UnnamedEnum ShaderQuality
UnnamedEnum::_ShaderQuality_Very_FastUnnamedEnum::_ShaderQuality_FastUnnamedEnum::_ShaderQuality_NiceUnnamedEnum::_ShaderQuality_Very_Nice
UnnamedEnum TexturesQuality
UnnamedEnum::_TexturesQuality_Very_LowUnnamedEnum::_TexturesQuality_LowUnnamedEnum::_TexturesQuality_MediumUnnamedEnum::_TexturesQuality_High
UnnamedEnum FilterAnisoQ
UnnamedEnum::_MaxFiltering_BilinearUnnamedEnum::_MaxFiltering_TrilinearUnnamedEnum::_MaxFiltering_Anisotropic__2xUnnamedEnum::_MaxFiltering_Anisotropic__4xUnnamedEnum::_MaxFiltering_Anisotropic__8xUnnamedEnum::_MaxFiltering_Anisotropic_16xUnnamedEnum::_MaxFiltering_Aniso_16x_everywhere
UnnamedEnum ZClip
UnnamedEnum::_ZClip_DisableUnnamedEnum::_ZClip_AutoUnnamedEnum::_ZClip_Fixed
UnnamedEnum ZClipAuto
UnnamedEnum::_ZClipAuto_NearUnnamedEnum::_ZClipAuto_MediumUnnamedEnum::_ZClipAuto_Far
uint ZClipNbBlock
UnnamedEnum GeometryQuality
UnnamedEnum::_GeometryQuality_Very_FastUnnamedEnum::_GeometryQuality_FastUnnamedEnum::_GeometryQuality_NiceUnnamedEnum::_GeometryQuality_Very_Nice
float GeomLodScaleZ
UnnamedEnum WaterReflect
UnnamedEnum::_WaterReflect_LowUnnamedEnum::_WaterReflect_MediumUnnamedEnum::_WaterReflect_High
bool WaterGeomStadium
UnnamedEnum VehicleReflect
UnnamedEnum::_VehicleReflect_LowUnnamedEnum::_VehicleReflect_HighInReplayUnnamedEnum::_VehicleReflect_High
uint VehicleReflectMaxCount
bool TextureDecals_3D
bool TextureDecals_2D
bool PostFxEnable
UnnamedEnum FxBloomHdr
UnnamedEnum::_FxBloomHdr_NoneUnnamedEnum::_FxBloomHdr_MediumUnnamedEnum::_FxBloomHdr_High
UnnamedEnum FxMotionBlur
UnnamedEnum::_FxMotionBlur_OffUnnamedEnum::_FxMotionBlur_On
float FxMotionBlurIntens
UnnamedEnum LightMapSizeMax
UnnamedEnum::_LightMapSizeMax_AutoUnnamedEnum::_LightMapSizeMax_1k_2
UnnamedEnum LightMapQuality
UnnamedEnum::_LightMapQuality_NoneUnnamedEnum::_LightMapQuality_Very_FastUnnamedEnum::_LightMapQuality_FastUnnamedEnum::_LightMapQuality_DefaultUnnamedEnum::_LightMapQuality_High
bool LightMapQualityUltra
bool LightMapLightIndex
UnnamedEnum ScreenShotExt
UnnamedEnum::JPGUnnamedEnum::PNGUnnamedEnum::BMP
UnnamedEnum Shadows
UnnamedEnum::_Shadows_NoneUnnamedEnum::_Shadows_MinimumUnnamedEnum::_Shadows_MediumUnnamedEnum::_Shadows_HighUnnamedEnum::_Shadows_Very_High
UnnamedEnum GpuSync0
UnnamedEnum::_GpuSync_NoneUnnamedEnum::_GpuSync_3_FramesUnnamedEnum::_GpuSync_2_FramesUnnamedEnum::_GpuSync_1_FrameUnnamedEnum::_GpuSync_Immediate
UnnamedEnum GpuSync1
UnnamedEnum::_GpuSync_NoneUnnamedEnum::_GpuSync_3_FramesUnnamedEnum::_GpuSync_2_FramesUnnamedEnum::_GpuSync_1_FrameUnnamedEnum::_GpuSync_Immediate
UnnamedEnum GpuSync2
UnnamedEnum::_GpuSync_NoneUnnamedEnum::_GpuSync_3_FramesUnnamedEnum::_GpuSync_2_FramesUnnamedEnum::_GpuSync_1_FrameUnnamedEnum::_GpuSync_Immediate
UnnamedEnum GpuSync3
UnnamedEnum::_GpuSync_NoneUnnamedEnum::_GpuSync_3_FramesUnnamedEnum::_GpuSync_2_FramesUnnamedEnum::_GpuSync_1_FrameUnnamedEnum::_GpuSync_Immediate
uint GpuSyncTimeOut
uint MaxFps
UnnamedEnum VertexProcess
UnnamedEnum::_VertexProcess_HardwareUnnamedEnum::_VertexProcess_SoftwareVertexShaderUnnamedEnum::_VertexProcess_Software
bool EmulateCursorGDI
bool OptimizePartDyna
bool DisableZBufferRange
bool DisableWindowedAntiAlias
bool DisableHdrCubeRenderMipMap
bool EnableFullscreenGDI
UnnamedEnum LightFromMap
UnnamedEnum::_LightFromMap_NoneUnnamedEnum::_LightFromMap_My_VehicleUnnamedEnum::_LightFromMap_All_Vehicles
bool EnableCheckLags
float AgpUseFactor
float ParticleMaxGpuLoadMs
bool EnableD3D9Ex
bool EnableD3D9_BC4_BC5
bool MultiThreadEnable
uint MultiThreadCountMax