UnnamedEnum RenderingApi
UnnamedEnum::_GfxApi_D3D9
UnnamedEnum::_GfxApi_D3D11
UnnamedEnum DisplayMode
UnnamedEnum::_DisplayMode_FullScreen
UnnamedEnum::_DisplayMode_Windowed
UnnamedEnum::_DisplayMode_WindowedFull
bool StereoscopyByDefault
bool StereoscopyAdvanced
uint RefreshRate
UnnamedEnum DisplaySync
UnnamedEnum::_DisplaySync_None
UnnamedEnum::_DisplaySync_1_Interval
UnnamedEnum::_DisplaySync_2_Intervals
UnnamedEnum::_DisplaySync_3_Intervals
UnnamedEnum TripleBuffer
UnnamedEnum::_TripleBuffering_Off
UnnamedEnum::_TripleBuffering_On
UnnamedEnum AutoScale
UnnamedEnum::_GfxAuto_Faster
UnnamedEnum::_GfxAuto_Normal
UnnamedEnum::_GfxAuto_Nicer
bool Customize
UnnamedEnum Preset
UnnamedEnum::_DisplayPreset_None
UnnamedEnum::_DisplayPreset_Very_Fast
UnnamedEnum::_DisplayPreset_Fast
UnnamedEnum::_DisplayPreset_Nice
UnnamedEnum::_DisplayPreset_Very_Nice
UnnamedEnum Antialiasing
UnnamedEnum::_Antialiasing_None
UnnamedEnum::_Antialiasing__2_samples
UnnamedEnum::_Antialiasing__4_samples
UnnamedEnum::_Antialiasing__6_samples
UnnamedEnum::_Antialiasing__8_samples
UnnamedEnum::_Antialiasing_16_samples
UnnamedEnum DeferredAA
UnnamedEnum::_DeferredAntialiasing_None
UnnamedEnum::_DeferredAntialiasing__FXAA
UnnamedEnum ShaderQuality
UnnamedEnum::_ShaderQuality_Very_Fast
UnnamedEnum::_ShaderQuality_Fast
UnnamedEnum::_ShaderQuality_Nice
UnnamedEnum::_ShaderQuality_Very_Nice
UnnamedEnum TexturesQuality
UnnamedEnum::_TexturesQuality_Very_Low
UnnamedEnum::_TexturesQuality_Low
UnnamedEnum::_TexturesQuality_Medium
UnnamedEnum::_TexturesQuality_High
UnnamedEnum FilterAnisoQ
UnnamedEnum::_MaxFiltering_Bilinear
UnnamedEnum::_MaxFiltering_Trilinear
UnnamedEnum::_MaxFiltering_Anisotropic__2x
UnnamedEnum::_MaxFiltering_Anisotropic__4x
UnnamedEnum::_MaxFiltering_Anisotropic__8x
UnnamedEnum::_MaxFiltering_Anisotropic_16x
UnnamedEnum::_MaxFiltering_Aniso_16x_everywhere
UnnamedEnum ZClip
UnnamedEnum::_ZClip_Disable
UnnamedEnum::_ZClip_Auto
UnnamedEnum::_ZClip_Fixed
UnnamedEnum ZClipAuto
UnnamedEnum::_ZClipAuto_Near
UnnamedEnum::_ZClipAuto_Medium
UnnamedEnum::_ZClipAuto_Far
uint ZClipNbBlock
UnnamedEnum GeometryQuality
UnnamedEnum::_GeometryQuality_Very_Fast
UnnamedEnum::_GeometryQuality_Fast
UnnamedEnum::_GeometryQuality_Nice
UnnamedEnum::_GeometryQuality_Very_Nice
float GeomLodScaleZ
UnnamedEnum WaterReflect
UnnamedEnum::_WaterReflect_Low
UnnamedEnum::_WaterReflect_Medium
UnnamedEnum::_WaterReflect_High
bool WaterGeomStadium
UnnamedEnum VehicleReflect
UnnamedEnum::_VehicleReflect_Low
UnnamedEnum::_VehicleReflect_HighInReplay
UnnamedEnum::_VehicleReflect_High
uint VehicleReflectMaxCount
bool TextureDecals_3D
bool TextureDecals_2D
bool PostFxEnable
UnnamedEnum FxBloomHdr
UnnamedEnum::_FxBloomHdr_None
UnnamedEnum::_FxBloomHdr_Medium
UnnamedEnum::_FxBloomHdr_High
UnnamedEnum FxMotionBlur
UnnamedEnum::_FxMotionBlur_Off
UnnamedEnum::_FxMotionBlur_On
float FxMotionBlurIntens
UnnamedEnum LightMapSizeMax
UnnamedEnum::_LightMapSizeMax_Auto
UnnamedEnum::_LightMapSizeMax_1k_2
UnnamedEnum LightMapQuality
UnnamedEnum::_LightMapQuality_None
UnnamedEnum::_LightMapQuality_Very_Fast
UnnamedEnum::_LightMapQuality_Fast
UnnamedEnum::_LightMapQuality_Default
UnnamedEnum::_LightMapQuality_High
bool LightMapQualityUltra
bool LightMapLightIndex
UnnamedEnum ScreenShotExt
UnnamedEnum::JPG
UnnamedEnum::PNG
UnnamedEnum::BMP
UnnamedEnum Shadows
UnnamedEnum::_Shadows_None
UnnamedEnum::_Shadows_Minimum
UnnamedEnum::_Shadows_Medium
UnnamedEnum::_Shadows_High
UnnamedEnum::_Shadows_Very_High
UnnamedEnum GpuSync0
UnnamedEnum::_GpuSync_None
UnnamedEnum::_GpuSync_3_Frames
UnnamedEnum::_GpuSync_2_Frames
UnnamedEnum::_GpuSync_1_Frame
UnnamedEnum::_GpuSync_Immediate
UnnamedEnum GpuSync1
UnnamedEnum::_GpuSync_None
UnnamedEnum::_GpuSync_3_Frames
UnnamedEnum::_GpuSync_2_Frames
UnnamedEnum::_GpuSync_1_Frame
UnnamedEnum::_GpuSync_Immediate
UnnamedEnum GpuSync2
UnnamedEnum::_GpuSync_None
UnnamedEnum::_GpuSync_3_Frames
UnnamedEnum::_GpuSync_2_Frames
UnnamedEnum::_GpuSync_1_Frame
UnnamedEnum::_GpuSync_Immediate
UnnamedEnum GpuSync3
UnnamedEnum::_GpuSync_None
UnnamedEnum::_GpuSync_3_Frames
UnnamedEnum::_GpuSync_2_Frames
UnnamedEnum::_GpuSync_1_Frame
UnnamedEnum::_GpuSync_Immediate
uint GpuSyncTimeOut
uint MaxFps
UnnamedEnum VertexProcess
UnnamedEnum::_VertexProcess_Hardware
UnnamedEnum::_VertexProcess_SoftwareVertexShader
UnnamedEnum::_VertexProcess_Software
bool EmulateCursorGDI
bool OptimizePartDyna
bool DisableZBufferRange
bool DisableWindowedAntiAlias
bool DisableHdrCubeRenderMipMap
bool EnableFullscreenGDI
UnnamedEnum LightFromMap
UnnamedEnum::_LightFromMap_None
UnnamedEnum::_LightFromMap_My_Vehicle
UnnamedEnum::_LightFromMap_All_Vehicles
bool EnableCheckLags
float AgpUseFactor
float ParticleMaxGpuLoadMs
bool EnableD3D9Ex
bool EnableD3D9_BC4_BC5
bool MultiThreadEnable
uint MultiThreadCountMax