CScene2d@ ScreenIn3d
CPlugBitmap@ BitmapCoolDownCutOff
CPlugBitmap@ BitmapConsumablesIcon_Off
CPlugShader@ ShaderCrossHairHueShift
CPlugGameSkin@ GameSkinCrosshairs
CPlugSound@ SoundOffZone
CPlugSound@ SoundTeleport
CPlugSound@ UISound_StartMatch
CPlugSound@ UISound_EndMatch
CPlugSound@ UISound_StartRound
CPlugSound@ UISound_EndRound
CPlugSound@ UISound_PhaseChange
CPlugSound@ UISound_TieBreakPoint
CPlugSound@ UISound_TiePoint
CPlugSound@ UISound_VictoryPoint
CPlugSound@ UISound_Capture
CPlugSound@ UISound_TimeOut
CPlugSound@ UISound_Notice
CPlugSound@ UISound_Warning
CPlugSound@ UISound_PlayerEliminated
CPlugSound@ UISound_PlayerHit
CPlugSound@ UISound_Checkpoint
CPlugSound@ UISound_Finish
CPlugSound@ UISound_Record
CPlugSound@ UISound_ScoreProgress
CPlugSound@ UISound_RankChange
CPlugSound@ UISound_Bonus
CPlugSound@ UISound_FirstHit
CPlugSound@ UISound_Combo
CPlugSound@ UISound_PlayersRemaining
CPlugSound@ UISound_Custom1
CPlugSound@ UISound_Custom2
CPlugSound@ UISound_Custom3
CPlugSound@ UISound_Custom4
CPlugSound@ SoundUISplashVersus
CPlugSound@ SoundUIRetractableShow
CPlugSound@ SoundUIRetractableHide
CPlugSound@ SoundUITimeLeftWarning
CPlugSound@ SoundUITimeTick
CPlugSound@ SoundUITimeOut
CPlugSound@ SoundUIGaugeHealth
CPlugSound@ SoundUIGaugeStamina
CPlugSound@ SoundUIGaugeEnergy
CControlFrame@ CardPlayerScore_Small
CControlFrame@ CardPlayerScore_Small_Rev
CControlFrame@ CardPlayerScore_Big
CControlFrame@ CardPlayerScore_Big_Rev
CControlFrame@ CardPlayerScore_Medium
CControlFrame@ CardPlayerScore_Medium_Rev
CFuncEnum@ GameplayIcons
CPlugParticleEmitterModel@ LaserSight_EmitterModel_deprecated
CGameActionFxResources@ ActionFxResources
CMwRefBuffer@ RefBuffer
float AdditionalListenerDistanceNbSquares