CPlugBitmap::ERenderTech RenderTech
ERenderTech::UnknownERenderTech::Tech3
CPlugBitmap::EUsage Usage
EUsage::ColorEUsage::LightEUsage::HeightNGDuDvEUsage::RenderEUsage::HNGDuDvLumiEUsage::HNGNormXYZEUsage::HNGNormXYEUsage::DepthCmpEUsage::DispH01EUsage::HNGNormPal8bEUsage::NormXYZEUsage::NormXYEUsage::NormPal8bEUsage::NormPal16bEUsage::ColorFloatEUsage::RenderFloatEUsage::HNGDuDv1EUsage::AlphaEUsage::LightAlphaEUsage::HNGNormX0ZYEUsage::NormX0ZYEUsage::TexCoordEUsage::Render16bEUsage::VertexEUsage::HNGBumpTxTyEUsage::BumpTxTyEUsage::HNGNorm0YZXEUsage::Norm0YZXEUsage::Norm_XYZNG0YZXEUsage::DepthEUsage::SrgbL8NGLinearL16EUsage::NormATI2NEUsage::NormXYZNGATI2NEUsage::Color16bEUsage::SpecFIENGFI0EEUsage::SpecFI0E
CPlugBitmap::EColorDepth WantedColorDepth
EColorDepth::DefaultColorDepthEColorDepth::Color16bEColorDepth::Color32b
bool AllowR11G11B10F
bool IsOneBitAlpha
const bool IgnoreImageAlpha01
bool NoShaderSetBlendMap
bool ShadowCasterIgnoreAlpha
bool AlphaToCoverage
const bool IsNonPow2Conditional
const bool IsCubeMap
const bool IsOriginTop
CPlugBitmap::ETexFilter TexFilter
ETexFilter::PointETexFilter::BilinearETexFilter::TrilinearETexFilter::AnisotropicETexFilter::AnisoPoint
CPlugBitmap::ETexAddress TexAddressU
ETexAddress::WrapETexAddress::MirrorETexAddress::ClampETexAddress::BorderSM3
CPlugBitmap::ETexAddress TexAddressV
ETexAddress::WrapETexAddress::MirrorETexAddress::ClampETexAddress::BorderSM3
CPlugBitmap::ETexAddress TexAddressW
ETexAddress::WrapETexAddress::MirrorETexAddress::ClampETexAddress::BorderSM3
CPlugBitmap::EColorSpace LdrColorSpace
EColorSpace::LinearEColorSpace::sRGB
CPlugBitmap::ECubeMapFace CubeMapAuto2dFace
ECubeMapFace::NoneECubeMapFace::XPosECubeMapFace::XNegECubeMapFace::YPosECubeMapFace::YNegECubeMapFace::ZPosECubeMapFace::ZNeg
float MipMapLodBiasDefault
float DefaultTexCoordSizeXm
float DefaultTexCoordSizeYm
float DefaultTexCoordTransXm
float DefaultTexCoordTransYm
vec2 DefaultTexCoordScale
vec2 DefaultTexCoordTrans
float DefaultTexCoordRotate
CPlugBitmap::EVideoTimer DefaultVideoTimer
EVideoTimer::GameEVideoTimer::HumanEVideoTimer::_02EVideoTimer::SceneEVideoTimer::Default
const uint DefaultMaxMipLevel
bool Force1stPixelAlpha0
bool ForceBorderRGB
vec3 BorderRGB
bool ForceBorderAlpha
float BorderAlpha
CPlugBitmap::EForceBorderSize ForceBorderSize
EForceBorderSize::_1_texelEForceBorderSize::_2_texelsEForceBorderSize::_3_texelsEForceBorderSize::_4_texels
bool BorderLeft
bool BorderRight
bool BorderTop
bool BorderBottom
bool WantMipMapping
bool IsMipMapLowerAlphaEnable
float MipMapLowerAlpha
MwFastArray<float> MipMapFadeAlphas
CPlugBitmap::EMipMapAlpha01 MipMapAlpha01
EMipMapAlpha01::HalfBinaryEMipMapAlpha01::ForceBinaryEMipMapAlpha01::ShadeOfGray
bool CanBeDeletedFromSystemMemory
bool RenderTexelsMustPersist
bool CanBeCompressedInVideoMemory
bool CompressInterpolatedAlpha
bool CompressSkipDXT1
bool CompressUseDithering
CPlugBitmap::ECompressor Compressor
ECompressor::NVidiaECompressor::DirectX
CPlugBitmap::EBumpCompressMode BumpCompressMode
EBumpCompressMode::NoneEBumpCompressMode::Pal8bEBumpCompressMode::DXT1EBumpCompressMode::Pal16b
float BumpScaleFactor
float BumpScaleMipLevel
CPlugBitmap::ENormalRotate NormalRotate
ENormalRotate::NoneENormalRotate::Px_Pz_Ny
bool NormalAreSigned
bool NoMipNormalize
CPlugFileImg@ Image
CPlugBitmapAtlas@ Atlas
const CPlugSpriteParam@ SpriteParam
CPlugBitmapDecals@ Decals
bool MipLevelSkipFromQuality
uint MipLevelSkipCountMax
int LDExportSkipMip_Racing
bool FloatRequireFiltering
bool RenderAutoFitSize
bool RenderAutoFitSS
uint RenderSizeMul
uint RenderSizeDiv
bool RenderRequireBlending
uint MultiSampleCount
bool RenderCreateClear
vec3 DefaultRenderClearRGB
float DefaultRenderClearAlpha
bool DepthUseStencil
bool DepthCanSwap
bool UseUAV
CPlugBitmap::EPixelUpdate PixelUpdate
EPixelUpdate::NoneEPixelUpdate::RenderEPixelUpdate::ShaderEPixelUpdate::DynaSpecularEPixelUpdate::ClearEPixelUpdate::RenderVideo
CPlugBitmap::EDynamic Dynamic
EDynamic::OffEDynamic::OnEDynamic::On_2_Buffers
vec3 SpecularRGB
float SpecularExp
vec3 ClearRGB
float ClearAlpha
CPlugBitmapRender@ Render
CPlugBitmapShader@ Shader
bool ForceShaderBitmapTc
bool ForceShaderGenerateUV
CPlugBitmap::EGenerateUV GenerateUV
EGenerateUV::NoGenerateEGenerateUV::CameraVertexEGenerateUV::WorldVertexEGenerateUV::WorldVertexXYEGenerateUV::WorldVertexXZEGenerateUV::WorldVertexYZEGenerateUV::CameraNormalEGenerateUV::WorldNormalEGenerateUV::CameraReflectionVectorEGenerateUV::WorldReflectionVectorEGenerateUV::WorldNormalNegEGenerateUV::WaterReflectionVectorEGenerateUV::Hack1VertexEGenerateUV::MapTexel_DEPRECATEDEGenerateUV::FogPlane0EGenerateUV::Vsk3SeaFoamEGenerateUV::ImageSpaceEGenerateUV::LightDir0ReflectEGenerateUV::EyeNormalEGenerateUV::ShadowB1Pw01EGenerateUV::Tex3AsPosPrCameraEGenerateUV::FlatWaterReflectEGenerateUV::FlatWaterRefractEGenerateUV::FlatWaterFresnelEGenerateUV::WorldPosXYblendZYEGenerateUV::DisableVshOutput