const string RemoteIP
const uint DownloadRate
const uint UploadRate
const bool IsServer
const bool IsUploadEnabled
const uint P2PKey
const uint PlayerUId
const CNetConnection@ GameConnection
const CNetConnection@ ConnectionFrom
const CNetConnection@ ConnectionTo
const uint ConnectTimeOut
const uint LastConnectionTime
const uint LastContactTime
const uint ConnectionFromTimeOut
const uint ConnectionToTimeOut
const bool IsConnecting
const uint ConnectionAttempt
const bool ConnectionTested
const bool ConnectionPossible
const uint ThroughServerAttempt
const bool ThroughServerTested
const bool ThroughServerPossible
const bool CanBeConnectedBy
const MwFastBuffer<CNetSource@> SourcesUsingConnectionFrom
const MwFastBuffer<CNetFileTransferUpload@> UploadsUsingConnectionFrom
const MwFastBuffer<CNetSource@> SourcesUsingConnectionTo
const MwFastBuffer<CNetFileTransferUpload@> UploadsUsingConnectionTo
bool ForceCancel