Members
bool IsOrtho
float NearZ
float FarZ
float FovY
float RatioXY
float SizeX
float SizeY
bool DoAttenuation
GxLightFrustum::EApply Apply
EApply::ModulateAddEApply::ModulateEApply::AddEApply::ModulateX2
GxLightFrustum::ETechnique Technique
ETechnique::RenderCubeETechnique::_2dMaskNoClipZETechnique::_2dBallLightETechnique::GenShadowMask
uint iShadowGroup
bool DoFadeZ
float RatioFadeZ
bool UseFacePosX
bool UseFaceNegX
bool UseFacePosY
bool UseFaceNegY
bool UseFacePosZ
bool UseFaceNegZ