Methods void SetText(wstring NewText) float ComputeWidth(wstring Text) float ComputeWidth2(wstring Text, bool Translated) float ComputeHeight(wstring Text)
Members string Style string Substyle wstring TextFont wstring Value const uint ValueLineCount int MaxLine float LineSpacing bool AppendEllipsis bool AutoNewLine float Opacity vec3 TextColor float TextSizeReal uint TextSize CGameManialinkLabel::EBlendMode Blend EBlendMode::Default EBlendMode::Add
Inherited methods CGameManialinkControl bool HasClass(string Class) bool DataAttributeExists(string DataName) string DataAttributeGet(string DataName) void DataAttributeSet(string DataName, string DataValue) void Show() void Hide() void Unload() void Focus()
Inherited members CGameManialinkControl const CControlBase@ Control const string ControlId const MwFastBuffer<string> ControlClasses vec2 Size CGameManialinkControl::EAlignHorizontal HorizontalAlign EAlignHorizontal::Left EAlignHorizontal::HCenter EAlignHorizontal::Right EAlignHorizontal::None CGameManialinkControl::EAlignVertical VerticalAlign EAlignVertical::Top EAlignVertical::VCenter EAlignVertical::Bottom EAlignVertical::None EAlignVertical::VCenter2 bool Visible vec2 RelativePosition_V3 float ZIndex float RelativeScale float RelativeRotation const vec2 AbsolutePosition_V3 const vec3 AbsolutePosition const float AbsoluteScale const float AbsoluteRotation const bool IsFocused vec3 RelativePosition float PosnX float PosnY float PosnZ float Scale
EAlignVertical::Top EAlignVertical::VCenter EAlignVertical::Bottom EAlignVertical::None EAlignVertical::VCenter2