CGameCtnBlockInfoVariantGround

TrackMania Turbo API


CGameCtnBlockInfoVariantGround

ID 0x0315C000
Instantiable

Inherits from Game::CGameCtnBlockInfoVariant → MwFoundations::CMwNod

Members

const MwFastBuffer<CGameCtnAutoTerrain@> AutoTerrains

bool AutoTerrainWithFrontiers

int AutoTerrainHeightOffset

CGameCtnBlockInfoVariantGround::EnumAutoTerrainPlaceType AutoTerrainPlaceType

EnumAutoTerrainPlaceType::Auto
EnumAutoTerrainPlaceType::Force
EnumAutoTerrainPlaceType::DoNotPlace
EnumAutoTerrainPlaceType::DoNotDestroy
Inherited members CGameCtnBlockInfoVariant

MwFastArray<CGameCtnBlockUnitInfo@> BlockUnitInfos

string Name

const bool IsAllUnderground

const bool IsPartUnderground

const int3 Size

CPlugSolid@ HelperSolidFid

CPlugSolid@ FacultativeHelperSolidFid

CMwNod@ WayPointTriggerSolid

CGameCtnBlockInfoVariant::EPhysicsModTriggerType PhysicsModTriggerType

EPhysicsModTriggerType::InsideToOutside_ZP
EPhysicsModTriggerType::InsideToOutside_YP
EPhysicsModTriggerType::InsideToOutside_XP
EPhysicsModTriggerType::InsideToOutside_ZN
EPhysicsModTriggerType::InsideToOutside_YN
EPhysicsModTriggerType::InsideToOutside_XN

CMwNod@ PhysicsModTriggerSolid

CMwNod@ ScreenInteractionTriggerSolid

CGameGateModel@ Gate

CGameTeleporterModel@ Teleporter

CGameTurbineModel@ Turbine

CPlugFlockModel@ FlockModel

float FlockEmitterRadius

float FlockEmitterPower

uint FlockEmitterSpawnCount

bool FlockEmitterIsRepulsor

bool FlockEmitterIsLandingArea

vec3 FlockEmitterPos

CGameSpawnModel@ SpawnModel

CPlugProbe@ Probe

bool HasManualSymmetryH

bool HasManualSymmetryV

bool HasManualSymmetryD1

bool HasManualSymmetryD2

const bool HasVolumeSymmetryH

const bool HasVolumeSymmetryV

const bool HasVolumeSymmetryD1

const bool HasVolumeSymmetryD2

const bool HasFreeClips

uint SymmetricalVariantIndex

CGameCtnBlockInfoVariant::ESymmetricalVariantRotation CardinalDir

ESymmetricalVariantRotation::North
ESymmetricalVariantRotation::East
ESymmetricalVariantRotation::South
ESymmetricalVariantRotation::West

uint NoPillarBelowIndex

bool IsObsoleteVariant

bool IsFakeReplacement

bool AutoChangeVariantOff

bool DontPlaySound1

bool DontPlaySound2

bool IsNoPillarBelowVariant

CGameCtnBlockInfoVariant::EMultiDir MultiDir

EMultiDir::SameDir
EMultiDir::SymmetricalDirs
EMultiDir::AllDir
EMultiDir::OpposedDirOnly
EMultiDir::PerpendicularDirsOnly
EMultiDir::NextDirOnly
EMultiDir::PreviousDirOnly

vec3 SpawnTrans

float SpawnYaw

float SpawnPitch

const int2 OffsetBoundingBoxMin

const int2 OffsetBoundingBoxMax

MwFastBuffer<CMwNod@> Mobils00

MwFastBuffer<CMwNod@> Mobils01

MwFastBuffer<CMwNod@> Mobils02

MwFastBuffer<CMwNod@> Mobils03

MwFastBuffer<CMwNod@> Mobils04

MwFastBuffer<CMwNod@> Mobils05

MwFastBuffer<CMwNod@> Mobils06

MwFastBuffer<CMwNod@> Mobils07

MwFastBuffer<CMwNod@> Mobils08

MwFastBuffer<CMwNod@> Mobils09

MwFastBuffer<CMwNod@> Mobils10

MwFastBuffer<CMwNod@> Mobils11

MwFastBuffer<CMwNod@> Mobils12

MwFastBuffer<CMwNod@> Mobils13

MwFastBuffer<CMwNod@> Mobils14

CGameCtnBlockInfoVariant::EVariantBaseType VariantBaseType

EVariantBaseType::Inherit
EVariantBaseType::None
EVariantBaseType::Conductor
EVariantBaseType::Generator

MwFastArray<CGameCtnBlockUnitInfo@> BlockUnitModels

Inherited members CMwNod

string IdName

const MwId Id

Enums

EnumAutoTerrainPlaceType

EnumAutoTerrainPlaceType::Auto
EnumAutoTerrainPlaceType::Force
EnumAutoTerrainPlaceType::DoNotPlace
EnumAutoTerrainPlaceType::DoNotDestroy

Documentation from build 2016-11-07 16:15:45
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