CGameCtnBlockInfoVariantGround@ VariantBaseGround
CGameCtnBlockInfoVariantAir@ VariantBaseAir
const MwFastBuffer<CGameCtnBlockInfoVariantGround@> AdditionalVariantsGround
const MwFastBuffer<CGameCtnBlockInfoVariantAir@> AdditionalVariantsAir
bool IsPillar
CGameCtnBlockInfo::EWayPointType EdWaypointType
EWayPointType::Start
EWayPointType::Finish
EWayPointType::Checkpoint
EWayPointType::None
EWayPointType::StartFinish
bool SpawnUnderground
CGameCtnBlockInfo::EBaseType BaseType
EBaseType::None
EBaseType::Conductor
EBaseType::Generator
EBaseType::Collector
MwId SymmetricalBlockInfoId
UnnamedEnum Dir
UnnamedEnum::North
UnnamedEnum::East
UnnamedEnum::South
UnnamedEnum::West
CGameCtnBlockInfo@ SymmetricalBlockInfoConnected
bool EdNoRespawn
bool IconAutoUseGround
CMwNod@ IconMacroBlockInfo
CMwNod@ PrecalcPartParams
iso4 PrecalcPartLoc
bool CharPhySpecialPropertyCustomizable
CPlugCharPhySpecialProperty@ CharPhySpecialProperty
CGameWaypointSpecialProperty@ WaypointSpecialProperty
CGamePodiumInfo@ PodiumInfo
CGamePodiumInfo@ IntroInfo
CPlugFogVolumeBox@ FogVolumeBox
CPlugSound@ Sound1
iso4 Sound1Loc
CPlugSound@ Sound2
iso4 Sound2Loc
const wstring Name
const bool IsRoad
const bool IsTerrain
const bool IsPodium
const CGameCtnBlockInfo::EWayPointType WaypointType
EWayPointType::Start
EWayPointType::Finish
EWayPointType::Checkpoint
EWayPointType::None
EWayPointType::StartFinish
const CGameCtnBlockInfo::EWayPointType WayPointType
EWayPointType::Start
EWayPointType::Finish
EWayPointType::Checkpoint
EWayPointType::None
EWayPointType::StartFinish
const bool NoRespawn
const CGameCtnBlockInfoVariantGround@ VariantGround
const CGameCtnBlockInfoVariantAir@ VariantAir