Methods
void OnPrevPage()
void OnNextPage()
void OnFastPrevPage()
void OnFastNextPage()
void OnFirstPage()
void OnLastPage()
Inherits from Control::CControlFrame → Control::CControlContainer → Control::CControlBase → Scene::CSceneToy → Scene::CSceneMobil → Scene::CSceneObject → MwFoundations::CMwNod
void OnPrevPage()
void OnNextPage()
void OnFastPrevPage()
void OnFastNextPage()
void OnFirstPage()
void OnLastPage()
string StackPageCountText
bool UseCounter
bool UseCounterQuadBackground
bool UseUpDown
bool UseFastPrevNext
bool UseFirstLast
uint FastPrevNextIncrement
CControlLabel@ LabelPageCounter
CControlQuad@ QuadPageCounter
CControlButton@ ButtonPrevPage
CControlButton@ ButtonNextPage
CControlButton@ ButtonFastPrevPage
CControlButton@ ButtonFastNextPage
CControlButton@ ButtonFirstPage
CControlButton@ ButtonLastPage
MwFastArray<iso4> ChildsRelativeLocations
CControlBase@ AddControl(string Id, vec3 Position, string Label, CMwNod@ Nod, string Stack, string Type, CControlStyle@ Style)
CControlBase@ AddInstance(CControlBase@ Model, string Id, vec3 Position)
CControlLabel@ AddLabel(string Id, vec3 Position, string Label, CControlStyle@ Style)
CControlButton@ AddButtonScript(string Id, vec3 Position, string Label, CMwCmdBlockMain@ Script, CControlStyle@ Style)
void RemoveControl(CControlBase@ Control)
MwFastArray<CControlBase@> Childs
bool IsClippingContainer
CMwCmdBlockMain@ CreateScript
bool UseScript
bool AcceptOwnControls
void Draw()
void Clean()
void OnAction()
UnnamedEnum AlignHorizontal
UnnamedEnum::Left
UnnamedEnum::HCenter
UnnamedEnum::Right
UnnamedEnum::None
UnnamedEnum AlignVertical
UnnamedEnum::Top
UnnamedEnum::VCenter
UnnamedEnum::Bottom
UnnamedEnum::None
UnnamedEnum::VCenter2
CControlStyle@ Style
bool IsReadOnly
bool AddFocusArea
bool DrawBackground
bool InheritVisualStyle
bool KeepFocusWeak
const uint ClipRectAllocatedIndex
const uint ClipRectCurrentIndex
bool DisableI18n
const bool HasSolid
bool IsSubSolid
bool IsDynamic
bool IsFocused
bool IsSelected
bool IsHiddenExternal
const bool IsVisualFocus
const bool IsVisualSelect
const CControlContainer@ Parent
CMwNod@ Nod
string StackText
wstring ToolTip
const bool IsHiddenInternal
const bool IsFocusCaptured
const bool IsStackNeeded
bool IsCreatedByScript
CPlugTree@ ControlDisplayTree
CPlugTree@ ControlDrawTree
vec2 BoxMin
vec2 BoxMax
CControlLayout@ Layout
const float ClipLength
void Show()
void Hide()
void SolidObjectsRefresh()
void LinkForceUpdateAll()
const CSceneMobil@ Model
bool IsVisible
const bool PlayerType
CHmsItem@ Item
CPlugSolid@ Solid
CPlugSolid@ SolidModel
CMwNod@ LinkedObject
MwFastBuffer<CSceneObjectLink@> Links
const CMotion@ MotionSolid
uint CastedShadows
bool SelfShadow
void SetLocation(iso4 Location, CSceneSector@ Sector)
string IdName
const MwId Id
Documentation from build 2016-11-07 16:15:45
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