Methods
void OnNextPage()
void OnPrevPage()
void OnFastPrevPage()
void OnFastNextPage()
void OnFirstPage()
void OnLastPage()
Inherits from Control::CControlFrame → Control::CControlContainer → Control::CControlBase → Scene::CSceneToy → Scene::CSceneMobil → Scene::CSceneObject → MwFoundations::CMwNod
void OnNextPage()
void OnPrevPage()
void OnFastPrevPage()
void OnFastNextPage()
void OnFirstPage()
void OnLastPage()
uint NbLinesPerPage
uint NbColumnsPerPage
uint FastPageStep
vec2 GridSize
bool Transpose
bool AllowMultipleSelection
uint CurrentPage
uint PageCount
MwFastBuffer<CControlBase@> CardsModels
const MwFastBuffer<CControlBase@> ListCards
MwFastArray<iso4> ChildsRelativeLocations
CControlBase@ AddControl(string Id, vec3 Position, string Label, CMwNod@ Nod, string Stack, string Type, CControlStyle@ Style)
CControlBase@ AddInstance(CControlBase@ Model, string Id, vec3 Position)
CControlLabel@ AddLabel(string Id, vec3 Position, string Label, CControlStyle@ Style)
CControlButton@ AddButtonScript(string Id, vec3 Position, string Label, CMwCmdBlockMain@ Script, CControlStyle@ Style)
void RemoveControl(CControlBase@ Control)
MwFastArray<CControlBase@> Childs
bool IsClippingContainer
CMwCmdBlockMain@ CreateScript
bool UseScript
bool AcceptOwnControls
void Draw()
void Clean()
void OnAction()
UnnamedEnum AlignHorizontal
UnnamedEnum::Left
UnnamedEnum::HCenter
UnnamedEnum::Right
UnnamedEnum::None
UnnamedEnum AlignVertical
UnnamedEnum::Top
UnnamedEnum::VCenter
UnnamedEnum::Bottom
UnnamedEnum::None
UnnamedEnum::VCenter2
CControlStyle@ Style
bool IsReadOnly
bool AddFocusArea
bool DrawBackground
bool InheritVisualStyle
bool KeepFocusWeak
const uint ClipRectAllocatedIndex
const uint ClipRectCurrentIndex
bool DisableI18n
const bool HasSolid
bool IsSubSolid
bool IsDynamic
bool IsFocused
bool IsSelected
bool IsHiddenExternal
const bool IsVisualFocus
const bool IsVisualSelect
const CControlContainer@ Parent
CMwNod@ Nod
string StackText
wstring ToolTip
const bool IsHiddenInternal
const bool IsFocusCaptured
const bool IsStackNeeded
bool IsCreatedByScript
CPlugTree@ ControlDisplayTree
CPlugTree@ ControlDrawTree
vec2 BoxMin
vec2 BoxMax
CControlLayout@ Layout
const float ClipLength
void Show()
void Hide()
void SolidObjectsRefresh()
void LinkForceUpdateAll()
const CSceneMobil@ Model
bool IsVisible
const bool PlayerType
CHmsItem@ Item
CPlugSolid@ Solid
CPlugSolid@ SolidModel
CMwNod@ LinkedObject
MwFastBuffer<CSceneObjectLink@> Links
const CMotion@ MotionSolid
uint CastedShadows
bool SelfShadow
void SetLocation(iso4 Location, CSceneSector@ Sector)
string IdName
const MwId Id
Documentation from build 2016-11-07 16:15:45
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