Methods void SetAnchor(CSmScriptMapObjectAnchor@ ObjectAnchor) void SetAnchor_Deprecated(CSmScriptObjectAnchor@ ObjectAnchor) void SetPlayer(CSmPlayer@ Player) void SetPosition(vec3 Position) void SetPositionAndVel(vec3 Position, vec3 Vel) void SetUnspawned()
Members const CSmObject::EStatus Status EStatus::OnPlayer EStatus::OnAnchor EStatus::InWorld EStatus::Unspawned const MwId ModelId const CSmPlayer@ Player const CSmScriptMapLandmark@ AnchorLandmark const vec3 Position const vec3 Vel uint MachineState bool Throwable