Members
bool IsVisible
bool AutoSizeFarZ
float ScaleFarZ_Visibility
uint InstCountX
uint InstCountZ
float WindVortexSpeed
bool WindVortexUseHyperbolicSpeed
float WindSpeed
float WindDir
bool FadeAlpha
bool ForceSize
vec2 GridSizeXZ
bool MaterialUseT3b
const MwFastBuffer<CPlugShader@> Shaders
const UnnamedEnum OutputMode

UnnamedEnum::RGBA

UnnamedEnum::RGBAPA