Methods
void SpawnEndTimeNull()
Inherits from MwFoundations::CMwNod
void SpawnEndTimeNull()
bool IsActive
bool IsSolo
CPlugParticleEmitterSubModel::EParticleEmitterSubModel ParticleEmitterSubModel
EParticleEmitterSubModel::Standard
EParticleEmitterSubModel::MultiState
EParticleEmitterSubModel::OneParticle
EParticleEmitterSubModel::VortexSim_Particle
EParticleEmitterSubModel::VortexSim_VortexFilament
EParticleEmitterSubModel::VortexSim_Repulsor
EParticleEmitterSubModel::Chain
EParticleEmitterSubModel::Gpu
uint MaxParticleCount
bool MultiState_IsAsyncLink
uint PartChain_MaxCount
uint PartChain_MaxPartPerChain
bool PartChain_AddLinkOnDestroy
CPlugParticleGpuSpawn@ GpuSpawn
CPlugParticleGpuModel@ GpuModel
CPlugParticleSplashModel@ SplashModel
uint SpawnStartTime
uint SpawnEndTime
CPlugParticleEmitterSubModel::ESpawnCond SpawnCond
ESpawnCond::Active_FixedPeriod
ESpawnCond::Active_MinDist
ESpawnCond::Active
ESpawnCond::None
ESpawnCond::Active_FixedDist
float SpawnPeriod
float SpawnMinDist
iso4 SpawnLocOffset
CFuncEnvelope@ SpawnIntensityFromSpawnNormLife
float Life
float LifeVariation
uint LifePeriodMs_OnePart
CPlugParticleEmitterSubModel::EMultiStateRenderMode MultiStateRenderMode
EMultiStateRenderMode::LineNormal
EMultiStateRenderMode::LineWideWorld
EMultiStateRenderMode::LineWideScreen
EMultiStateRenderMode::QuadCenterLeft
EMultiStateRenderMode::QuadUp
EMultiStateRenderMode::WaterSplash
EMultiStateRenderMode::LightTrail
EMultiStateRenderMode::GrassMarks
CPlugParticleEmitterSubModel::EStandardRenderMode StandardRenderMode
EStandardRenderMode::QuadCamera
EStandardRenderMode::WaterSplash
EStandardRenderMode::QuadSpeed
EStandardRenderMode::LinesSpeedCamera
EStandardRenderMode::Mesh
EStandardRenderMode::Triangle
EStandardRenderMode::LightOnly
EStandardRenderMode::Beam
bool SortSprites
float ViewDistMax
CPlugMaterial@ Material
CPlugShader@ Shader
CPlugSolid2Model@ Mesh
wstring MeshRef
bool MeshUseInstancing
iso4 MeshLocOffset
bool MeshLocUseScale
bool MeshLocScaleFromIntensity
uint CircularTrailVertPerPartCount
bool LightTrail_Hack_ImmobileEmitter
float SizeBirthRatioXY
vec2 SpritePivotPoint
CPlugParticleEmitterSubModel::ETextureAtlas TextureAtlas
ETextureAtlas::None
ETextureAtlas::Fixed
ETextureAtlas::Random
ETextureAtlas::AnimatedRandom
ETextureAtlas::AnimatedSynchro
uint TextureAtlasDimX
uint TextureAtlasDimY
uint TextureAtlasCount
bool TextureAtlasTopToBottom
uint TextureAtlasFixedIndex
uint TextureAtlasAnimationPeriodMs
bool TextureAtlasAnimationRandomPhase
CFuncEnvelope@ IntensityFilter
float SizeBirth
float SizeBirthVariation
bool SizeBirthUseEmissionZone
float SizeBirthEmissionZoneScale
bool SizeBirthUseIntensity
CFuncEnvelope@ SizeOverLife
bool SizeUseSizeX
CFuncEnvelope@ SizeXOverLife
float BeamLengthSpeedScale
float BeamLengthMax
float RollSpeedBirth
float RollSpeedBirthVariation
CFuncColorGradient@ ColorGradient
CPlugParticleEmitterSubModel::EColorGradientUse ColorGradientUse
EColorGradientUse::RandomConstantColor
EColorGradientUse::ColorOverLife
bool ColorModulateWithTransparency
UnnamedEnum ColorType
UnnamedEnum::RGB
UnnamedEnum::RGBPHue
UnnamedEnum::Hue00
UnnamedEnum::LAmbientLocals
bool ColorBirthUseIntensity
float TransparencyBirth
float TransparencyBirthVariation
bool TransparencyBirthUseIntensity
CFuncEnvelope@ TransparencyOverLife
float UScaleDist
float VScaleDist
float WaterSplashVelY
GxLightBall@ Light
CFuncEnvelope@ LightRadiusOverLife
CFuncColorGradient@ LightColorOverLife
bool LightUseEmitterHue
bool LightColorModulateWithTransparency
float WeightBirth
float WeightBirthVariation
float FluidFrictionBirth
float FluidFrictionBirthVariation
bool FluidFrictionBirthUseIntensity
float FluidFrictionBirthIntensityBase
bool RelativeToEmitter
bool CollisionEnabled
float CollisionBounce
float CollisionDamper
float CollisionRadius
bool PrecalcEnabled
uint PrecalcPartCount
uint PrecalcSampleRate
uint SimulatedSmokeLifeSpanMs
float SimulatedSmokeInfluenceRadius
float SimulatedSmokeGravity
CFuncKeysReal@ SimulatedSmokeParticleSizeOverLife
CFuncKeysReal@ SimulatedSmokeParticleAlphaOverLife
float SimulatedSmokeParticleBaseSize
float SimulatedSmokeParticleSizeRandomness
float SimulatedSmokeParticlePositionRandomRadius
float SimulatedSmokeParticlePositionRandomness
float SimulatedSmokeParticleLifeDistance
vec3 SimulatedSmokeParticleBaseColor
CFuncKeysReal@ SimulatedSmokeFilamentStrengthOverLife
float SimulatedSmokeFilamentBaseStrength
float SimulatedSmokeFilamentPositionRandomRadius
float SimulatedSmokeFilamentPositionRandomness
float EmitStateFromImpactDirNormalCoef
float EmitStateFromImpactDirTangentialCoef
string IdName
const MwId Id
Documentation from build 2016-11-07 16:15:45
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