CGameNetServerInfo@ ServerInfo
const CNetMasterServer@ MasterServer
const CNetFileTransfer@ FileTransfer
const MwFastBuffer<CSystemPackDesc@> PackDescs
const CSystemFidsFolder@ LocationPacksContent
const bool IsMultiInternet
const bool IsEnabled
const bool IsServer
const CNetServer@ Server
const CNetClient@ Client
const MwFastBuffer<CGameNetServerInfo@> OnlineServers
const MwFastBuffer<CGameNetServerInfo@> OnlinePlayers
MwFastBuffer<CGameNetPlayerInfo@> PlayerInfos
const CGamePlaygroundUIConfigMgr@ UIConfigMgr
float VoteDefaultRatio
uint CallVoteTimeOut
uint CallVotePercent
const bool InCallvote
const uint VoteNbYes
const uint VoteNbNo
const MwFastBuffer<wstring> ChatHistoryText
const MwFastBuffer<uint> ChatHistoryUid
const MwFastBuffer<uint> ChatHistoryTimestamp
const MwFastBuffer<wstring> ChatHistoryLines
const MwFastBuffer<CSystemData@> ManialinkDataCache
const uint RecvNetRate
const uint SendNetRate
const float PacketLossRate
const string RecvNetRatePretty
const string SendNetRatePretty
const uint CanDoUDP
const int LatestGamePing
const int LatestHumanPing
const float LatestEpsilon
const float SmoothedEpsilon
const uint TotalSendingSize
const uint TotalReceivingSize
const uint TotalHttpReceivingSize
const uint TotalTcpUdpReceivingSize
const uint TcpReceivingSize
const uint UdpReceivingSize
const uint TcpSendingSize
const uint UdpSendingSize
const uint NbrTotalConnection
const uint NbrConnectionsDone
const uint NbrConnectionsDisconnecting
const uint NbrConnectionsInProgress
const uint NbrConnectionsPending
const uint NbrAcceptPerSecond
const uint NbrNewConnectionPerSecond