Methods
void SetMapCoordFromRect()
void AddReplacementZone()
void RemoveReplacementZone()
Inherits from MwFoundations::CMwNod
void SetMapCoordFromRect()
void AddReplacementZone()
void RemoveReplacementZone()
UnnamedEnum CollectionId
MwFastBuffer<CGameCtnZone@> CompleteZoneList
wstring DisplayName
uint CollectionPackMask
CGameCtnZone@ DefaultZone
float SquareSize
float SquareHeight
float BoardSquareHeight
float BoardSquareBorder
float TerrainHeightOffset
MwId Water0_Id
float Water0_OffsetTop
float Water0_OffsetBottom
MwId Water1_Id
float Water1_OffsetTop
float Water1_OffsetBottom
float WaterTop
bool IsWaterMultiHeight
float WaterFogMaxDepth
float WaterFogClampAboveDist
float CameraMinHeight
bool NeedUnlock
UnnamedEnum BackgroundShadow
UnnamedEnum::None
UnnamedEnum::Receive
UnnamedEnum::CastAndReceive
bool ShadowCastBack
float ShadowSoftSizeInWorld
UnnamedEnum VertexLighting
UnnamedEnum::None
UnnamedEnum::Sunrise
UnnamedEnum::Nations
float ColorVertexMin
float ColorVertexMax
UnnamedEnum LightMapMapper
UnnamedEnum::UnitedBlockUs
UnnamedEnum::Tech3AutoScale01
float VisMeshLodDistScale
vec3 Tech3TunnelSpecularExpScaleMax
CGameCtnDecoration@ DefaultDecoration
MwId VehicleName
MwId VehicleAuthor
UnnamedEnum VehicleCollection
bool IsEditable
CPlugBitmap@ IconFid
CPlugBitmap@ LoadScreenFid
int SortIndex
CSystemFidsFolder@ FolderBlockInfo
CSystemFidsFolder@ FolderItem
CSystemFidsFolder@ FolderDecoration
CSystemFidsFolder@ FolderMenusIcons
CSystemFidsFolder@ FolderCardEventInfo
CSystemFidsFolder@ FolderMacroBlockInfo
CSystemFidsFolder@ FolderDecalModels
CSystemFidsFolder@ FolderMacroDecals
CPlugBitmap@ MapFid
vec2 MapRectMin
vec2 MapRectMax
vec2 MapCoordElem
vec2 MapCoordIcon
vec2 MapCoordDesc
wstring LongDesc
MwFastBuffer<wstring> BaseZoneStrings
MwFastBuffer<wstring> ReplacementZoneStrings
MwFastBuffer<CGameCtnDecorationTerrainModifier@> ReplacementTerrainModifiers
const MwFastBuffer<CPlugParticleEmitterModel@> ParticleEmitterModelsFids
MwFastBuffer<MwId> DecalsTypesId
CSceneVehicleCarMarksModel@ MarksModel
CFuncShaderLayerUV@ FidFuncShaderCloudsX2
CPlugBitmap@ FidPlugBitmapCloudsX2
CPlugFogMatter@ OffZone_FogMatter
const MwFastBuffer<CGameCtnZone@> ZoneList
string IdName
const MwId Id
Documentation from build 2016-11-07 16:15:45
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