CGameCtnBlockInfoVariantGround@ VariantBaseGround
CGameCtnBlockInfoVariantAir@ VariantBaseAir
const MwFastBuffer<CGameCtnBlockInfoVariantGround@> AdditionalVariantsGround
const MwFastBuffer<CGameCtnBlockInfoVariantAir@> AdditionalVariantsAir
bool IsPillar
CGameCtnBlockInfo::EWayPointType EdWaypointType
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EWayPointType::Start
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EWayPointType::Finish
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EWayPointType::Checkpoint
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EWayPointType::None
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EWayPointType::StartFinish
bool SpawnUnderground
CGameCtnBlockInfo::EBaseType BaseType
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EBaseType::None
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EBaseType::Conductor
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EBaseType::Generator
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EBaseType::Collector
MwId SymmetricalBlockInfoId
UnnamedEnum Dir
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UnnamedEnum::North
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UnnamedEnum::East
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UnnamedEnum::South
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UnnamedEnum::West
CGameCtnBlockInfo@ SymmetricalBlockInfoConnected
bool EdNoRespawn
bool IconAutoUseGround
CMwNod@ IconMacroBlockInfo
CMwNod@ PrecalcPartParams
iso4 PrecalcPartLoc
bool CharPhySpecialPropertyCustomizable
CPlugCharPhySpecialProperty@ CharPhySpecialProperty
CGameWaypointSpecialProperty@ WaypointSpecialProperty
CGamePodiumInfo@ PodiumInfo
CGamePodiumInfo@ IntroInfo
CPlugFogVolumeBox@ FogVolumeBox
CPlugSound@ Sound1
iso4 Sound1Loc
CPlugSound@ Sound2
iso4 Sound2Loc
const wstring Name
const bool IsRoad
const bool IsTerrain
const bool IsPodium
const CGameCtnBlockInfo::EWayPointType WaypointType
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EWayPointType::Start
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EWayPointType::Finish
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EWayPointType::Checkpoint
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EWayPointType::None
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EWayPointType::StartFinish
const CGameCtnBlockInfo::EWayPointType WayPointType
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EWayPointType::Start
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EWayPointType::Finish
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EWayPointType::Checkpoint
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EWayPointType::None
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EWayPointType::StartFinish
const bool NoRespawn
const CGameCtnBlockInfoVariantGround@ VariantGround
const CGameCtnBlockInfoVariantAir@ VariantAir